After Arthur's exploits playing Goblin Quest I thought now was the time to introduce him to the fun of mass combat. It just so happens I have been working on a simple system for us to enjoy together. I have long thought the way to get young minds really interested is to simplify the hard bit, the rolling dice and looking up results on tables. No good to just be told the result or struggle to work it out yourself it should be obvious from the dice roll even to a four year old.
To that end I ordered up a bunch of blank dice to add my own symbols to. Each dice represents one warrior and he can with each throw of the dice, defend successfully, attack successfully, both or neither. The chances for each of these outcomes is dependent on the colour dice you use. It allows attacking, defending, wounding and saving all to occur with one dice roll and comparing the result to your opponents. There are a couple of other symbols in there but they are for advanced rules. More on this another time if there is any interest.
On to the game, Arthur quickly got moving his little figures, measuring, rolling, removing casualties. His own casualties were taken hard but I was probably just as bad at fourteen never mind four. He certainly wanted to finish so, oh just read the battle report..